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Alien Munchies(Apple II, 1983)






Alien Munchies (1983) – A Forgotten Gem of Early Apple Gaming

Today on the Vintage Apple Blog, we’re taking a bite out of a lesser-known but delightfully quirky title from the early 1980s: Alien Munchies, developed by Shawn Day and published by Gentry™ Software in 1983. This game is a perfect example of the creative, experimental spirit that defined the Apple II software scene during its golden years.

A Classic Apple II Title Screen

The title screen, shown above, is pure retro charm—vibrant green text, vector-styled tunnel graphics, and that unmistakable Apple II color palette. These stylistic touches were typical of early ’80s Apple games, where developers pushed limited hardware to produce eye-catching effects.

Gameplay Overview

Alien Munchies is an action arcade game in which the player moves using the arrow keys and fires with the space bar. Alternatively, users could opt for joystick control, which was a popular choice for Apple II gamers equipped with analog sticks. Like many early arcade-style titles, the gameplay is fast, simple, and addictive—easy to pick up but challenging enough to keep you coming back.

Though full documentation on the game is scarce, Alien Munchies fits squarely into the wave of post-Space Invaders arcade shooters that dominated home computer libraries during the early ’80s. Its emphasis on quick reflexes and straightforward controls made it approachable for younger players and satisfying for high-score chasers.

About the Developer – Shawn Day

Shawn Day was one of many independent programmers contributing to the Apple II ecosystem during a time when solo developers could create and publish full commercial games. His work on Alien Munchies highlights the DIY creativity that shaped early home computing.

Published by Gentry™ Software

Gentry™ Software was a small software publisher active during the early ’80s, releasing various educational and entertainment titles. Alien Munchies remains one of their more obscure offerings, making it an interesting find for collectors and historians of Apple II software.

Why It’s Interesting Today

What makes Alien Munchies notable today is its place in the timeline of early microcomputer gaming—when games were hand-assembled, mechanically simple, and bursting with personality. It captures the experimental nature of the era and stands as a fun artifact of a time when small development teams (or single programmers!) could leave their mark on the rapidly growing world of home computing.

Final Thoughts

Whether you’re an Apple II enthusiast, a retro collector, or simply a fan of early computer game history, Alien Munchies is a fascinating title to revisit. Its bright visuals, straightforward gameplay, and indie-era charm make it a small but memorable part of Apple’s vintage gaming legacy.

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